King of Games Day III August 13th, 2011
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King of Games Day returns for a fun-filled day of games and battle...SFS-style! For game line-up, details and more please visit: http://fantasygameshobbies.proboards.com/index.cgi?action =display&board=general&thread=177
What is King of Games Day? Well, it is an entire day devoted to nothing but playing games, learning games, and teaching others about the games we like best. Board Games, Role Playing Games, and Wargames feature heavily, in the event, and it is a pretty laid back and casual affair.
How can I participate? Show up. Simple as that. There are no fees, dues, subscriptions, human sacrifices, or other obligations required other than the desire to play games, have fun, and meet people. If you want to play: show up ready to play.
Wargames: Warhammer 40,000 Infinity Warpath and more
Board Games: Classic Monopoly & Risk Space Hulk Horus Heresy Samurai Apples to Apples and more!
Roleplaying Games: Warhammer 40,000: Deathwatch Pathfinder Personae and MORE!!
This year's Special Operations Scenario: Warhammer 40,000 The Battle of Space Station Xenoclaustrum For centuries the secretive Ordo Xenos, the branch of the Imperial Inquisition responsible for studying and destroying the alien enemies of the Empire of Man, has held prisoner scores of Xenos upon which they could experiment to learn the best ways to defeat them and preserve Humanity. Now the vile traitors of the Chaos Space Marines have freed the alien captives and armed them, and as a battle rages outside the space station, Xenos and Humans fight corridor by corridor seeking final victory. Now, two teams will command these forces as they fight for dominance in the crowded halls of the massive station. For the Emperor! Space Marines of the Azure Dawn Chapter Space Marines of the Crimson Suns Chapter Grey Knights of Titan Ordo Malleus
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King of Games Day III Recap by Todd Ehrenfels
Good afternoon Games Fans of all ages, shapes, and sizes, and
welcome to the recap of this year's King of Games Day III.
This time around we had a lot of volunteers looking to help out
with the various games and such, and we all had a great deal of
fun. I can only really discuss the stuff I personally took part in,
but I do know that several people were engaged in enjoying some
films on the screen at the other end of the room. They were not
having anywhere near as much fun as we were, though, so I will
just say: Ha-ha! Thanks to Chris Hasselkus for bringing in the
movie(s) for all to enjoy.
Todd Debiak, Thom Purdy, Josh Gordon, Sharon Roberg, Young
Master Bill (whose last name I do not know), and I started off the
day by first setting up the Warhammer 40000 Demo. The demo,
which was going to be a somewhat complex "Apocalypse" style
game for two teams fighting over a space station using the
Boarding Action rules, looked gorgeous, with dozens of models
squaring off against one-another. Store owner Jeff Hering popped
down to take a detailed look at the layout and really loved the
look of the conflict. Sadly, the clock ran out while we were running
other things, and so we did not get to actually do the bloodthirsty
work of a giant infantry battle.
Realizing that we had some time, we snacked on some healthy
comestibles before starting up a rather fun game called Betrayal at
the House on the Hill. This game is a haunted house mystery
board game for up to six players. We each chose a character and
went about exploring the House. The house is revealed room by
room, with Omens and Events escalating things until a Haunting
occurs. In a rare event, Young Bill managed to get murdered by a
puppet in the Ballroom well before the Haunting started (no I am
not making that up). Once the Haunting begins, one player (the
one who triggered the Haunting) becomes the Traitor and the rest
of the group must try to prevent him from doing his evil villain
schtick. In this case, the traitor was me, and I ran around the
House trying to sacrifice the heroes to bring about the end of the
world (which seems short-sighted to me, but apparently
immortality makes you nutty). To make a long story short, I was
killed pretty quickly by an axe-wielding ghost under the command
of the players. It was a lot of fun, and Sharon's Magical Elevator
Antics will go down in history :) Bill was a good sport about being
killed by a puppet about ten minutes into the game, and
laughingly made lots of jokes about haunted puppet ghosts for the
rest of the game. A big Thank You to Josh for bringing this game,
it was a heck of a lot of fun.
Dave Bristow, Jake, Ann Marie Brown, Rob, and Sharon attempted
to solve the mysteries of a series of puzzle boxes, though we were
all let down when Pinhead did not appear after any of the
solutions. Special thanks to Dave for bringing the puzzles for
people to play with while he was monitoring the pager for work.
Several folks were looking for the game Apples to Apples, which
sadly was not present as the fellow who pledged to bring it never
showed up (though with good reason as it turns out). Gene
McGrath mentioned that he had seen some YouTube videos of
people playing the game and was really excited to try it out. With
a harrumph he returned to watching the movie.
I took a turn at running a Roleplaying Game, showing off the hard
work of several years by Josh, Craig Hatler, and myself (among
others) with a demo of the Science Fiction stage of the Personae
system. The game featured players trying to solve the murder of
Ambassador Ishigawa and prevent an all-out civil war among the
star nations. Since each of the players, other than Josh and I, was
new to the system I took a few minutes to go over everything and
explain the rudiments of the system. We then took off full
throttle. With veteran RPG enthusiasts like Sharon, Josh, Thom,
Todd Debiak, and Young Bill there to help new players Ann Marie
and Rob, we quickly began an exploration of the space station.
Investigations proceeded apace and the party eventually came
face-to-face with the assassin in a brutal combat scenario.
Everyone had a lot of fun, and a few kinks were worked out of the
resolution system (huzzah for working demo!). During a few
scenes, several of the players escalated and de-escalated conflicts
amongst the party members, with Young Bill's hotheaded military
office taking a slice out of Todd Debiak's 'Cultural Attache' at one
point while Ann Marie's psychic hid behind a desk in an effort to
avoid being drawn into the conflict. Josh coined the term
Pharmashooticles at one point leading to roaring laughter. Young
Bill's statement that he wanted to shoot Thom's accent was
another fun bit during the evening. At various points, Sharon and
Gene subbed in for other players, with Gene taking a cautious
approach at kicking and punching the enemy into submission like
a veteran brawler... we should watch out for that one! Ann Marie
also used her psychic character's power much like a battering ram
to rip peoples' memories out wholesale.
As the store closed at 8p, Joe Cirrillo, a member of the Rogue
Trader game and the Dark Heresy game run by Heroes and
Rogues, managed to make it in time to say Hello to everyone and
threaten a demo of Black Crusade in our future. I am looking
forward to this on many levels. Several of us, including Thom,
Mike P., Gene, Todd D., Ann Marie, and I, retired to the Stateline
Diner for food and conversation. It was a fun night, and I grilled
Thom, Todd, Gene and Ann Marie unmercifully about the game.
We talked about all manner of silly things, including Politics,
Space, new Game Systems, and more. If you missed King of
Games Day III, don't worry as I am sure there will be more gaming
silliness in the future, especially since I did not get a chance to run
the Space Station Assault demo...